Here are a few older storyboards and production sketches for practice. The short sequence at the top is for a video game project. Below that is a Sandman sequence. A small group on campus wanted to make a short film depicting Neil Gaiman's Sandman, and his journey into hell, but it never really took off. I'm currently working on a new series of production sketches for the SOL Ignotus project, so I'll be happy to share a couple of those once they're done.
Today I tried some vector art. It's a bit of a drastic change from the norm. The hardest part was the massively different art mentality when it comes to vector art in comparison to the hands on approach that I've always been so accustomed to. But I'm liking it a lot so far. :)
Artwork was done with Illustrator CS5.
A nice warm wallpaper for my unbelievably square desktop.
A strange and creepy alien world. This has been vectored from one of my environment speed paintings.
Whenever I feel blank and uninspired, I find that character silhouettes are usually the way to go. Fast, simple, and fun to work with. It's also a great way to establish character size and overall feel. :)